Campagne |
---|
UIO DT EI HdT LdW Liberté RN SdF FdON LMdT EdW LGS HdDF SlSB - TFGE |
Era |
Pd Âdh - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Langue |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The zenith of mounted archery is represented by the voltigeurs. No other race can equal their mastery of the bow while mounted; few could match it even on foot. They have fought in countless battles, striking quickly and mercilessly, darkening the skies with arrows, filling their enemies' hearts with fear.
Évolue à partir de : | Savari |
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Évolue en : | |
Coût : | 40 |
PV : | 42 |
Mouvement: | 8 |
XP : | 50 |
Niveau: | 3 |
Alignement : | neutre |
ID | High Elven Voltigeur |
Capacités : |
sword tranchant | 7 - 3 corps à corps | ||
bow perforant | 12 - 4 à distance |
Résistances : | |
---|---|
tranchant | 30% |
perforant | -20% |
contondant | 30% |
feu | 0% |
froid | 0% |
sacré | 20% |
Terrain | Coût des mouvements | Défense |
---|---|---|
Caverne | 4 | 20% |
Château | 1 | 40% |
Collines | 2 | 40% |
Eau peu profonde | 4 | 20% |
Eau profonde | 99 | 20% |
Forêt | 3 | 30% |
Forêt de champignons | 4 | 20% |
Gelé | 2 | 30% |
Impraticable | 99 | 20% |
Infranchissable | 99 | 90% |
Marais | 4 | 20% |
Montagnes | 99 | 20% |
Plat | 1 | 40% |
Récif | - | 0% |
Sable | 2 | 30% |
Village | 1 | 40% |